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Pages:
4 pages/≈1100 words
Sources:
3 Sources
Style:
MLA
Subject:
Visual & Performing Arts
Type:
Research Paper
Language:
English (U.S.)
Document:
MS Word
Date:
Total cost:
$ 17.28
Topic:

History of Animation. Visual & Performing Arts Research Paper

Research Paper Instructions:

Select a classical cartoon ( 1895-1950 ) from an early animator or from Disney, Fleischer, MGM, Warner Brothers, Walter Lantz or another cartoon studio and write a close textual analysis of its visual style, narrative or comedic approach. You can do a comparative analysis with another animation from the same time period.
5-8 pages, 12pt font, typed, double-space, and 1” margins for the formatting. All source material must be cited in a bibliography/work cited MLA format.
Criteria:
Task is completed in a clear, direct, relevant, timely and complete manner
Clear evidence of engagement with the ideas and materials discussed in lectures and readings
The originality and quality if your findings. This will include your ability to find, comprehend, explain and synthesize research materials from reputable academic sources, and to develop and express your ideas.
Coherency, structure and argumentation of your essay.
Understanding and correct application of terms and concepts used in film analysis.
Accurate and complete referencing of all sources, including a bibliography and filmography


How To Analyze An Animation

Animations are "texts" that rely on visual imagery, movement, and sound to tell specific and complex stories that can support specific ideologies. For animation, analysis requires you to take a careful look at the setting, plot, characters, dialogue, symbols, metaphors, archetypes, etc., as well as those factors that influence the animation, such as the social, historical, and political context in which the animation was created. Look at Scott McCloud’s Understanding Comics for examples of a way to approach an analysis.

STEPS FOR CONDUCTING A SEMIOTIC ANALYSIS OF AN ANIMATION
The goal of semiotic analysis of animation is to determine its social significance. Here are some steps for conducting a semiotic analysis:

1.) Pick a sign (animation) to be decoded.
2.) Set aside your opinion; your task is to analyze the social significance
3.) Determine what the sign means (analysis of setting, plot, characters, symbols, etc.)
4.) Discuss how the animation represents its topic
5.) Sketch the overall context (historical, cultural, and political) in which the sign appears
6.) Develop a list of questions, concerns, and/or issues that will guide your analysis

Research Paper Sample Content Preview:
Name
Professor
Course
22 February 2019
Koko the Clown
Koko the clown was a creation of the Max Fleischer with the help of his brothers. Produced in a new design using Max’s invention, the Rotoscope, Koko revolutionized the animation industry with his fluid, human-like movements. He was the star character until the late 1920s when talking cartoons were introduced. He featured in a few films in 1930s before making his last appearance in 1934 (Fleischer Studios, 1).
The idea of Koko the clown came to Max Fleischer introduced the Rotoscope in 1915 (Menache, 19). Rotoscope was a mechanism that max created to improve the jerky, jumping quality of early animated films. To give characters a more fluid life-like movement, animators could use life action film as a guide for their drawings. After Max built the prototype he and his brothers set to work of creating an animated character to showcase their invention. The character created was ‘little crown’ who later came to be known as ‘Koko’ (Cabarga, 5).
‘Little clown’ was created in the era of silent movies. By creating a character who could communicate mainly though natural choice (pantomime), Max eliminated the need for excessive text and showed the potential of the Rotoscope to revolutionize the audience’ experience. Two factors contributed to the success of the ‘little crown’. First, Max’s younger brother, Dave was a wonderful clown who previously worked at Steeplechase Amusement Park at Coney Island and even had his own suit. Second, the Fleischer brothers had no problem getting the fabric they used to create his costume; they were sons of a tailor. The costume resembled the one worn by Bessie McCoy’s Yama Yama Man (citation). The black costume, loosely fitting, with large pom-poms in the front, white gloves and a peaked hat was perfect for the kind of sharp high contrast image that would make tracing of the images using the Rotoscope easier and the white and black was convenient for the limited color palate. Creating the ‘little clown’ was no easy work as Max had hoped. The work started by filming Dave playing around on the roof of Max’s building in his clown outfit. They then spent the next one year creating some 2500 new hand drawn images to match each frame of the original film. The final result was a one-minute film that transformed the look of animation forever.
In 1916 Max was hired by J.R.Bray to work at his studio after several failed attempts to catch the attention of various animation studios (Cabarga, 7). Max was to make films featuring life-like little clowns together with other assignments. However, Max had to put on hold this work and work on a series of military film as America had joined the World War I. It was not until the end of the war that Max resumed his work on animations which he now named ‘Out of the Inkwell’. The films began featuring in theatres in 1919 but their regular appearance started in 1920 when Max found short-cuts in development and modification that eased the production process.
The popularity of the little crown by 1921 convinced Max and Dave to part ways with Bray and venture into their own. They established their own studio under...
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