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1 page/≈550 words
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MLA
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Literature & Language
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English (U.S.)
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Topic:

The Impact Of Online Games On University Students (Essay Sample)

Instructions:

Writing Exercise I: Exploratory Investigation Purpose and DescriptionYour objective in this assignment will be to begin familiarizing yourself with the course theme through an exploratory Internet search. Some of you may already be familiar with the theme in a general sense; some you may even know a great deal about it. The main goal of academic inquiry, however, is not typically to reinforce what we already know or believe—it is to explore and learn from different perspectives, make discoveries, enter into a conversation of ideas, and, ultimately, contribute to the process of building new knowledge. With these foci in mind, please consider the following guidelines as you complete the assignment. 
Invention & InquiryConsider the following as you develop your paper:· Start with a focused question to guide your search;· Research your question using a common Internet search engine (e.g., Google);· Identify and use at least three different genres for gathering information (one must be a scholarly essay). · Take notes as you examine the various resources you find, with particular emphasis on elements of the rhetorical situation (e.g., authors, audiences, purposes, genres, contexts);· Identify common points of debate and/or argument based on the notes you have taken. Who is making the arguments? What problems are being discussed? What forums are people using to make and communicate their arguments? What seems to be the most pressing issues based on the information you have gathered? 
The Composing ProcessEven a relatively straightforward Internet search is likely to return more information than you can reasonably make use of in a single paper. Your aim in composing this paper, then, will be to distill your research findings into a few manageable points of discussion that you can communicate to your audience. Consider the following as you draft your paper: · Compose a paragraph that introduces your audience to the topic of your research;· Compose 2-3 paragraphs that identify key foci you have discovered through your research (e.g., common problems and debates, who seems to be making arguments, the consequences of adopting one point of view over another, etc.);· Compose a paragraph in which you identify possible issues you could imagine researching based on your exploratory investigation. Your aim here should be to focus your inquiry and develop a clear sense of how you might develop a viable research project.
Specific RequirementsYour paper should:· Identify general issues related to the course theme; · Start narrowing your own particular research focus; · Include a title that reflects the spirit and scope of the assignment;· Be 1-2 pages in length (single-spaced, one-inch margins, 12 point Times New Roman or Garamond typeface);· Be uploaded to Canvas as a Word document by the deadline (consult your course syllabus and schedule for details).
The spirit of this assignment is to help you initiate a semester-long inquiry and give me, your teacher, an opportunity to learn something about you as a writer and researcher. So, do your best to respond to the assignment with the idea that we are starting a productive conversation that we can carry out over the coming months. Please write or stop by my office (or both) if you have questions about this assignment or anything else related to the course. 

source..
Content:

NAME:
INSTITUTION:
COURSE: ENG 112O
DATE:
THE IMPACT OF ONLINE GAMES ON UNIVERSITY STUDENTS
Online gaming has gained traction among university students and more of them are becoming addicted to it. The gaming industry is primarily an entertainment business and it mainly targets youth. University students have found online gaming to be a befitting pastime activity especially during their free time. Online gaming affects its consumers and various studies have proved that video games can increase aggressive behavior, cause emotional outbursts and decrease inhibitions in gamersCITATION Gar11 \p 71 \l 1033 (Crawford, 2011, p. 71). Video games have significant impact on university students especially regarding to their social life and academics.
Socially, video games can lead to anti-social behavior. Living in virtual environment for long while playing video games can disillusion the player and start affecting his social skills. Some students might find going to social events unnecessary or boring compared to playing their favorite games online. The online gaming community which is only present in cyberspace become their social circle. Friendship in cyberspace and especially in virtual environment adversely affect the person's social life in reality. Some online games are aggressive and violent and eventually some gamers exhibit these characters of aggression and violence following long playing periods CITATION Gar11 \l 1033 (Crawford, 2011). These episodes of aggression and violence can further affect their social skills and alienate them from their colleagues.
Online games can affect some gamers eating habits. Most players prefer to take fast foods rath

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