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Pages:
1 page/≈275 words
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Style:
MLA
Subject:
Literature & Language
Type:
Essay
Language:
English (U.S.)
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Topic:
Explorable Games and Playable Media in the
Essay Instructions:
Please read Murray, On Video Games, Chapter 2, “Aesthetics of Ambivalence,” 89-139. Then write a 1 page summary.
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Summary of Murray, On Video Games, Chapter 2, “Aesthetics of Ambivalence,” 89-139.
Presently, nearly all American households possess a dedicated game console. Further, the American gaming industry profits beat up the profits of the film industry globally. In Chapter two, “Aesthetics of Ambivalence,” 89-139, Soraya Murray goes beyond the technical the technical deliberations of games. Soraya gives not only new but also an intelligently analytical look at their cultural perspectives. She keenly examines a number of blockbusters.
Precisely, she makes reference to Metal Gear Solid and The Last of Us to make her point. Besides she also explores the Spec Ops: The Line, Tomb Raider as well as Assassin's Creed. In her work, she exposes how these pieces of art are intertwined with not only the ideological positions...
Course
Date
Summary of Murray, On Video Games, Chapter 2, “Aesthetics of Ambivalence,” 89-139.
Presently, nearly all American households possess a dedicated game console. Further, the American gaming industry profits beat up the profits of the film industry globally. In Chapter two, “Aesthetics of Ambivalence,” 89-139, Soraya Murray goes beyond the technical the technical deliberations of games. Soraya gives not only new but also an intelligently analytical look at their cultural perspectives. She keenly examines a number of blockbusters.
Precisely, she makes reference to Metal Gear Solid and The Last of Us to make her point. Besides she also explores the Spec Ops: The Line, Tomb Raider as well as Assassin's Creed. In her work, she exposes how these pieces of art are intertwined with not only the ideological positions...
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