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Pages:
4 pages/≈1100 words
Sources:
3 Sources
Style:
MLA
Subject:
Visual & Performing Arts
Type:
Research Paper
Language:
English (U.S.)
Document:
MS Word
Date:
Total cost:
$ 17.28
Topic:

The Similarities Of The Science Fiction Films

Research Paper Instructions:

This is a longer assignment than usual, and will accordingly be worth more points (150 XP). It is not set up as an LMS "test" as the previous assignments have been, but as a regular one where you upload a DOC or PDF file instead.
The idea here is to select a genre, and very likely, a sub-genre from one of the many film genres that exist out there. Genres include things like Science Fiction, High Fantasy, Horror, Western, Romantic Comedy, Action, War, Crime, Noir, and many others.
Pick a genre you're really into, and one you know something about, for example, Science Fiction. Since the S-F genre is large, you then need to drill down into a more specific sub-genre, for example "alien invasion" or "pandemic" or "post-apocalyptic wasteland" or "futuristic totalitarian dysopia". You may well need to do this so that what follows will make sense.

Then, pick three examples from the genre + sub-genre. For those three, do the old "compare and contrast": how are they similar, and how are they different.

Also, consider how successful each of them is within the genre + sub-genre you've selected. Not every one of them will be a brilliant work of art.
If you are not from a background where you got to see a lot of movies, you could do this for novels, manga, videogames, etc. But if you want to do this with videogames, please continue to apply "genre" in the traditional way as is done here. That is, select from Science Fiction, Fantasy, etc., not First Person Shooter or Role Playing Game. The way the game industry uses "genre" is at odds with how "genre" is used everywhere else.
This should be four to five double-spaced pages. Here, four to five pages means at least four full pages, with text spilling over onto a fifth page, up to five full pages, with text spilling over onto a sixth, all with honest margins and font sizes. Be sure to include a bibliography, and images if you like. But any images you include don't count toward the length, nor does the bibliography.
The recommended way to set up the bibliography is to use the so-called MLA format. This web page supplies you with a handy reference generator. From there select whether you want to generate a reference for a book, an article, or a web site.
Microsoft Word also has bibliography tools, which happen to default to MLA. You may need to read the manual. Remember that in addition to the bibliography in the back, links ("citations") to it are needed in the text itself. Add in something that looks like (Smith 2009) to refer to a paper by someone named Smith from 2009 that you've included in the bibliography itself. (Lynch 2019) -- see?
You can also include a live hyperlink to a video clip if you need to. Use the "insert hyperlink" feature in Word (under the Insert menu) and follow the steps.
The way I will be evaluating your term paper breaks out as follows:
Comprehensiveness and content, 50 points
Organization and Presentation, 20 points
Quality of the Writing, 20 points
Quality of the Bibliography, 10 points (this is ten points, so don't skimp on this)

Research Paper Sample Content Preview:
Student’s Name: Instructor’s Name: Course Number: Date: Science Fiction Films The Science Fiction movies, just like any other aspect of filmography have undergone tremendous changes and development over the years. These great changes have led to diversified development of complex movies highly characterized by use of sophisticated technology to either give a clear picture of the future, the present or the past days. In this text the particular subgenre of interest is the cyberpunk or what is defined as a futuristic model where the whole of humanity, without their consent, is trapped in what is termed as the matrix, a simulated reality created by artificial, machine like beings in form of a distraction while utilizing their bodies for energy (Kim et al. 450). In this regard the movies to focus on are The Matrix, Ready Player One and Upgrade. The Matrix film, released in 1999, in which a neo, a computer expert, programmer and hacker, uncovers the truth about the matrix and he is involved in a rebellion against the machines, fighting alongside his fellows who have been set free from the reality. Ready Player One, released in 2018, is another cyberpunk Science Fiction film recorded in a futuristic setting of 2045 where much of the existing humanity go into a virtual reality called the Ontologically Anthropocentric Sensory Immersive Simulation (OASIS), to escape the desolate nature of the world (Hibschman 98). During his stay in the OASIS, an orphaned teenager, Wade Watts, discovers certain clues hidden in the portals of the game, which grants the winner full ownership of the OASIS. He, together with his friends, make attempts to complete the game and win before a huge organization run by Nolan Sorrento can win. Upgrade is another cyberpunk film released in 2018 in the genre of Science Fiction with features of action and body transformation horror where a man is implanted with a microchip that allows his to have full control of his paralyzed body that he got after a mugging (Ebert 2). This research seeks to examines the similarities of the films and the manner in which all of them represent the Science Fiction genre and the cyberpunk subgenre. Firstly, the three films take place in a dystopian earth or a near future environment where technology is deeply part of human existence and without it, the survival of humanity is nearly impossible (Kim et al. 451). Again, in this setting, there is a deteriorated climate and famine is part of the daily life of human beings and necessary resources are scarce and highly challenging. Also, the films have aspects of fractured societies where criminal characters such as machines, Nolan Sorrento and Eron Keen, are part of the community and hackers such as Neo, Wade Watts and Grey, loners and punks as well as jockeys operate on the dark side of the cyberspace underworld in order to make it through. Secondly, the films have features of high tech and low life. The characters of these films have grown up with advanced technology that is arguably controlling most and even all aspects of their lives. In The Matrix, characters are trapped in a simulated reality which is equipped with advanced technology used by the artificial beings to control all aspects of their lives except the few enlightened individual...
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