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Pages:
1 page/≈275 words
Sources:
Check Instructions
Style:
MLA
Subject:
Communications & Media
Type:
Coursework
Language:
English (U.S.)
Document:
MS Word
Date:
Total cost:
$ 4.75
Topic:

Fable Vision Studios's Creative Initiative and Strategies

Coursework Instructions:

will be uploading the assignment requirement in the ppt

The Big Idea ❖ Flash of insight! ❖ A creative initiative that builds on the strategy — joining the product benefit in a fresh, involving way. ❖ Makes the audience stop, look, listen and take action The Big Idea ❖ Big ideas are about doing something different or creating something new. ❖ They should be broad enough to be big, yet specific enough to be focused. ❖ Well-conceived ideas must be very simple. The Big Idea ❖ What’s the difference between a strategy and a big idea? ❖ A strategy describes the direction the message should take. ❖ A big idea gives it life! ❖ Requires inspiration Getting to the Big Idea ❖ Start with insight ❖ Understand the customer and their problems ❖ Turn it around and think of the human motivations ❖ What's the practical goal that the customer wants to solve? ❖ What’s the deeper underlying human, emotional goal that you can solve for them? ❖ How does the customer think about your product/service (heart and mind) and how do they think about the problem that your product is trying to solve? ❖ Tell the truth — What is the undeniable truths about your product or customer behavior that no one else has taken claim to ❖ Big ideas often seek to solve the higher human needs such as belonging, individuality, confidence and creativity Getting to the Big Idea ❖ Be Inspired — look around. You never know when an idea will come to you. ❖ Keep your favorites in a folder ❖ Look at other industries and how they solve problems ❖ Ignore the rules so you don’t get stuck in how it’s always been done ❖ Brainstorm — every idea is a good idea, put in on the board, build on them, let them mature, come back to them Getting to the Big Idea ❖ Start with a great strategy = a smart creative brief Assignment ❖ Develop a creative brief for the brand of your choice ❖ Due: 11/18 ❖ You are welcome to use the brand your group used for the brand/ category assignment or select a new brand. Either way, the brief is an individual assignment. ❖ You should do some research on your consumer - secondary for sure; though primary research will help uncover insights. You will need to do primary research for the final new business pitch anyway! ❖ You are not required to come up with a Big Idea in this assignment. You are writing the brief that will provide the inspiration for the Idea!

Coursework Sample Content Preview:
creative BRIEF
DATE:

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BUDGET:

     

PLANNING LEAD:

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ASSIGNMENT:

xxxx

JOB CODE:

xxx

CREATIVE LEAD:

xxx


CLIENT:

xxx

TIMING:

     

ACCOUNT LEAD:

xxx


What is the background?
Why are we doing this project? What have we been asked to do? What is problem we are trying to solve? What affect will there be on the business if we don’t do this?
Fable Vision Studios developed the Bite Club game. It is the first vampire-themed developed for commonwealth kids and young adults. It is simply a financial literacy game that encourages savings. The game tries to solve the problem of money misuse by encouraging savings.
What is the objective of the assignment?
What can we do to help solve the problem at hand? How will we be judged on our performance?
The big idea is that the Bite Club teaches an important lesson about the management of resources. The game players acquire essential data about the need and importance of clearing debts and retirement savings. The performance is derived from increase in the number of people with a desire to save money.
Who are we talking to?
Demographics, psychographics, personality.
The primary target audience is parents from the age of thirty upwards. The secondary target audiences are the kids and young adults from the age of ten to twenty years. Although the Age group will not be direct purchasers of the game, they are the ones who will play the games. Children and young adults love having fun while learning new concepts like financial literacy (Eichelberger, 11).
WHAT IS THEIR CURRENT RELATIONSHIP WITH US?
Head – Heart – Wallet
The target audience currently v...
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