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Communications & Media
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English (U.S.)
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Topic:

Hamlet on the Holodeck Student's

Essay Instructions:

Read these chapters and articles and respond to the discussion questions. (attached in files)
This is one of the few books that are on thinking about virtual reality as culture, thinking about interactive storytelling. The author gives a specific example from Star Trek Voyager so if you haven't seen Star Trek Voyager maybe you want to youtube or google it, that will help you think about what she’s saying.
The questions are: What is her specific argument about what’s unique about virtual reality storytelling. And how does that help you think about your own idea of what story you want to tell in VR?

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Hamlet on the Holodeck Student's
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Hamlet on the Holodeck Student's
The author's specific argument in Hamlet on the Holodeck is that computers are an excellent means of telling stories through virtual reality and games. She tries to show how good they are at telling, enjoying, and participating in stories reflecting the digital generation. She argues that video games and stories are new kinds of novels and proves that books are not the only means of narrating stories (Murray, 2017). She reveals how computers are a suitable medium of representation that promises to continue storytelling evolution. She shows the pleasures and properties of digital platforms and connects them with the traditional satisfactions of narrative. She provides writers and readers with an excellent guide to future storytelling through a change in techno-wizar...
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