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Pages:
6 pages/β‰ˆ1650 words
Sources:
5 Sources
Style:
MLA
Subject:
Literature & Language
Type:
Essay
Language:
English (U.S.)
Document:
MS Word
Date:
Total cost:
$ 21.6
Topic:

Game Design Analysis: Specific Purposes

Essay Instructions:

Final projects should be accompanied by a 1500 - 2000 words essay on the focused subject(s) with a technical and conceptual description in the context. At least five readings/screenings/games should be cited in addition to three independent research materials.
This is my course website. It has reading materials and topics you must need to read. As above said, five readings/screenings/games should be cited in addition to three independent research materials!!! Please read or watch the links and follow all the instructions.
The PDF and WORD FILES I upload is the sources for the game. The name of the game is Wizarding 101. The character's name is Lilian. Files "Lilian description", "Lilian powerpoint" and "interaction flowchart"are for the character. (like the character's background scenario/biography, costume, special powers/abilities, and context (i.e.: historic period, location, position in society, etc) and dynamics of game mechanics.) The other two files are for the game. Please read all of files!!!! But don't repeat them!
If you have any questions, please feel free to contact me.

Essay Sample Content Preview:
Name: Course: Professor: Date: Game design Analysis Games are designed to fulfill specific purposes to different players; some games are designed to show challenges others players might face, which can be equated to some of the challenges faced by students with disability within the classroom setup. This paper contains a game script that seeks to bring into focus how students with disability find it hard to function in the class. The theme of the message is to review how such students can learn to work around their educational challenges. Our game takes place in one location, a classroom that has objects related to wizardry and school. We will front this through our main character, Lillian, who is unable to complete simple tasks and become alienated by other characters. She has encountered difficulty both academically and socially. However, she later accepts who she is and learns that doing something in a different way does not make it the wrong way (Galloway). Our message through this game is that when encountering difficulty it is prudent to speak up and learn how to find solutions for the problems we face. Introduction Lillian Milrose could not contain her excitement anymore; how it even happen? Going to Magic academy had been her dream since she learned to walk. Now that she was walking into the school gate, she could feel butterflies in her stomach, the idea of the number of friends she was going to make and what she would do after graduating filled her mind that she could not even see the other students rushing to class. Lillian had attended the orientation program the previous day and thus had no problem finding her class. At the door, Miss Carol stood with a wide smile ushering in the new students and assigning them sitting positions. Lillian then took upon herself to know her classmates. Her desk mate was Jack, whose father was the leader of the famous spectrum performers. He was nice and funny; he kept using his wand to strike flies down and laughed really hard about it. Behind them sat Sarah, she seemed to take everything seriously. Miss Carol began attending the class before Lillian could know half of the class, but that was not a big deal as she there was still plenty of time. Lillian notices that the class is full of items that she had previously only heard of. Hanging in front of the class is the cursed helmet; on the right corner from Miss Carol was the gem range. The shining gemstones really fascinated her. There was a huge table with cubes and several card boxes, Lillian did not have an idea what they were supposed to be used for but knew she would learn soon. After reading the school's regulation to the class, Miss Carol informs the class to use that session to get acquainted with each other. The moment Miss Carol steps out of the class, Lillian turns to Jack and asks if he has the faintest idea what the gems were for. Jack similarly does not have a clue. Unable to contain herself, Lillian steps out of her desk and walks towards them. Jack and Sarah follow her in a bid to stop her from doing a mistake. When they reach the gems, they all hear a voice thanking them for accepting the invitation to participate in gem hunting. Frightened, Lillian tries to explain to the voice that there was a mistake, but Sarah tell...
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