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Pages:
2 pages/≈550 words
Sources:
Check Instructions
Style:
MLA
Subject:
Communications & Media
Type:
Essay
Language:
English (U.S.)
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MS Word
Date:
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Topic:

Communications & Media Essay: Video Games: Two Stories

Essay Instructions:

You can choose any topics. A topic about video games or esports is much better.
Comparison of reputable and disreputable or opinion-based journalism.
The purpose of this short paper is twofold: 1) It's to get you looking at ("reviewing") popular literature on your topic; 2) you are to compare reputable sources with either clearly biased, disreputable ones or, if such sources don't apply to your topic, you can use editorials (a clearly opinion-based genre). *If you can't find disreputable or editorial sources check with me.
Your paper should have a brief intro to your topic and then coverage of two contrasting news sources that report on or argue about your topic. One source needs to be from a reputable, less-biased publication. You can see a list rated by bias here: https://www(dot)allsides(dot)com/media-bias/media-bias-ratings
The other source should be from as biased a publication as you can find. For our purposes the worse the reporting the better. Use the same AllSides media bias ratingshttps://www(dot)allsides(dot)com/media-bias/media-bias-ratings
If your topic is less newsworthy, more specific, or esoteric, i.e., it doesn't lend itself media coverage, you have a couple of options. Search for keywords you can identify in your reference sources with "opinion" or "editorial." If this doesn't yield results check with me and I'll recommend looking for less formal sources such as blogs, vlogs, forums, etc. (This only applies if your source clearly isn't dealt with in popular literature.)
Your paper should contain your rationale for each selection—why did you choose each news story or editorial? What does each source show you about your topic? What does the partisan (biased) or editorial piece argue? From your background notes, what do you think about your topic after having read each? Try to imagine what you would think if you hadn’t done any background research or knew very little about your topic. From doing some research try to outline the range of positions about your topic so you can characterize each source accordingly.
Where to find biased sources"?
Check out this link to the "Top ten sites to help students check their facts": https://www(dot)iste(dot)org/explore/Digital-and-media-literacy/Top-10-sites-to-help-students-check-their-facts
Not listed on the "Top ten sites..." is Ad fontes media (by lawyer Vanessa Otero) which produced a media bias chart that went viral. It's a great place to start.https://www(dot)adfontesmedia(dot)com/?v=402f03a963ba Simply check out the sources at the top and in the middle of the chart for more reputable reporting and ones at the bottom on the sides for more "selective, incomplete, fabricated, propaganda," sources.
IMPORTANT: You are just looking for sources labeled "news," "journalism," "newspaper," "magazine," etc., not academic journals yet, and do not use Pew & CQ Researcher reports or encyclopedia entries, we are dealing with each of these types of sources separately.
350-600 words
Cite your sources in-text and provide References (APA) or Works Cited (MLA) at the end.

Essay Sample Content Preview:

Student Last Name 1
Student Name
Professor Name
Class
Date
Video Games: Two Stories
Today, video games are a staple in everyday life at work, school and home. For millions, video games are used for different purposes in addition to entertainment including, for instance, simulations, medical interventions and education. The way video games has gained ground in public and private space has presented media and news sites and platforms with much fodder to cover stories related to video games of varying degrees of credibility and bias. The coverage of videos games in news media has, as almost about everyone has experienced, been received with mixed feelings: at one end, a reader/viewer base believes news media coverage is acceptable and, at an another extreme, a different reader/viewer base believes news media coverage of video games is simply bogus and often skewed and exaggerated to serve, or conversely undermine, interests of gaming industry. To put matters into more perspective, an examination of some news stories on videos games is useful. Two news stories are, for current purposes, discussed – namely, “Full-Body Interaction” Video Games Used to Enhance Social Skills in Kids with Autism” (EurekAlert!) and “Intense Video Game Play Can Trigger Irregular Heartbeat, Fainting” (Thompson) – in order to assess each story's credibility and bias, if any, in reporting on video games.
The stories are chosen, primarily, due to conspicuous differences in reporting style, language and overall intent. The “Intense Video Game Play Can Trigger Irregular Heartbeat,
Student Last Name 2
Fainting,” more credible and arguably unbiased (if only given platform's, UPS's, established
credibility), is selected given story's platform's, i.e. UPI, established reputation for credibility and
neutrality (“Interactive Media Bias Chart®”). The reporting language, balanced, coupled by clear
and credible scientific authorities and journals (e.g. New England Journal of Medicine; Christian
Turner, a pediatric cardiologist at Children's Hospital, Westmead, Australia; and Dr. Ranji Suri, a
cardiac electrophysiologist at Mount Sinai St. Luke's, New York City; and American Heart
Association), makes “Intense Video Game Play Can Trigger Irregular Heartbeat, Fainting” story
a much credible story about impact of excessive video gaming on children having genetic
disorders and/or a history of heart problems. Meanwhile, “Full-Body Interaction” Video Games
Used to Enhance Social Skills in Kids with Autism,” published on a platform founded by an
editor and media person...
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