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14 pages/≈3850 words
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IT & Computer Science
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Game Design Proposal and the Five Elements of Games

Essay Instructions:

Write a proposal that writer image you are a game designer that the audience for CEO and teenager customers. The first the part question and solution is around a target to 7-16 years old teenager because most game company pay more attention to the more than 18 adult. Gave teenager a good game environment is very good and has meaning of education.

WRIT 305: Business Writing Fall 2019 Project 4 (Proposal) Description and Purpose This project will require you to write a general proposal in which you define a problem and propose a solution. While there are several kinds of proposals (internal, external, solicited, unsolicited, etc.), we will focus on the basic components of a proposal rather than a specific type. "Proposals" represent documents that essentially attempt to persuade a reader that (1) there is a problem that needs to be addressed, and (2) you have good suggestions regarding a course of action to solve this problem. Proposals are common in larger organizations where you need to put your ideas in writing, in scenarios where you need money/funding to start a business or project, in research labs / graduate programs, and in non-profits. Your audience must be convinced that there is a problem that needs to be addressed, and they need to be persuaded to take a risk (monetary / reputation / safety / impact on employees, customers, etc.) in implementing the ideas in your proposal. Most proposals will address issues of efficiency, technology, strategic planning, program development, customer satisfaction, or safety. Rhetorically, however, all proposals are similar in that they are persuasive documents. Guidelines Length/Format/Sources: The proposal should have at least 14-15 pages of content (Introduction, Main Sections/Subsections, Conclusion). This does not include the Executive Summary, Works Cited, or Appendix items. Double space the text. Continue to use the criteria for effective writing established in previous projects: Professional/formal language (clear, concise, reader-centered), business style citations, layered research, layered audience, page design, etc. The proposal will also include visual elements. The research for the project needs to address audience concerns and cover all the rhetorical angles (Logos, Pathos, Ethos). Make sure that your sources are credible (no Wikipedia). The project will contain the following:  Title Page (no abstract required)  Table of Contents  Executive Summary (2 pages)  Introduction (2-3 pages)  At least 3 Main Sections (These sections will be determined by you and by the needs of the proposal. Each section will be approximately 2 pages and will have at least 2 subsections). o Integrate at least two visuals (These should appear in different sections of the proposal)  Conclusion  Works Cited page o Minimum of 20 sources (At least 10 from the library databases)  Appendix (Make sure you have multiple appendix items) Project Due Dates Bring two copies of the paper for Draft Workshop October 23rd (Wednesday) Final project due October 25th (Friday) (One hard copy, one electronic)

Essay Sample Content Preview:

GAME DESIGNER
Name
Course
EXECUTIVE SUMMARY
           The Gamer is a gaming company located in the U.S. The company is seeking to develop a game that will help uplift its image to become a significant competitor in the game industry. As the game designer in the company, I have been tasked with the responsibility to develop a proposal for some of the things that can be included in the game that is likely to hit the market. To develop this proposal, I decided to focus on some of the problems/challenges that are experienced in the game industry. The document is a discussion of my proposal on some of the issues I identified and the solutions proposed to solve them.
           The first part of the paper is an introduction that gives brief background information on the game industry and its needs. In this part of the paper, I also outlined the purpose of the proposal and why I feel it is essential that what I said needs to be put into consideration. To achieve the objectives, I described for the company, market research must be done to base the business plan if this proposal is accepted on factual arguments.
The other part of the paper is the problem section, where I outlined the issues I identified in the games. The problems, lack of game environment, and the lack of educational value on games are the main problems in gaming. The chapter is a discussion of these problems as a whole. I also discussed the elements that game designers consider while creating games and factors around them. There are no attempts to address the identified issues, and the chapter is an extensive discussion on the problems and how they affect gaming.
The other chapter is the solution, which is a discussion of some solutions that can be adapted by the company to solve the problems. After analysis the various solutions and factors to consider in their implementation, I propose that the company can develop a game that brings with it an environment of its own. The chapter extensively discusses the proposed solution and how it can be used to solve both the education and environmental issue. It also explains how the solution can be implemented.
The other chapter is a discussion of some of the benefits that the solution has on the business and the consumers. Both have their wants. The consumer wants a game that is interesting and provides them with a conducive playing environment. They also need a game that has educational value to them. The business has its own monetary needs and the creation of a high image in this industry. The chapter extensively discusses the benefits that the implementation of the solution will have on these stakeholders.
The final chapter is a conclusion of the whole paper, where I discussed the critical points identified. It also has a recommendation part where I made some recommendations on how the company can adapt this proposal and develop solutions in a business way to make more profits.
TABLE OF CONTENTS
Table of Contents TOC \o "1-3" \h \z \u EXECUTIVE SUMMARY PAGEREF _Toc23135051 \h 2TABLE OF CONTENTS PAGEREF _Toc23135052 \h 4INTRODUCTION PAGEREF _Toc23135053 \h 5Background PAGEREF _Toc23135054 \h 5Purpose PAGEREF _Toc23135055 \h 6Research Method P...
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